The only ones that bugged me was the reporting of torpedo impacts - they do so regardless of what they hit, be it a ship or an island and it gets kinda spammy. The voices are well done and sound nice and professional - the voices from aircraft are particularly nice, having a bit of static from using the plane's radios. It also means that any voice communication from your allies and enemies will be delivered in these same voices, giving the illusion that the entire fleets are made up of characters from the show. This means you can hear different girls reporting things like aircraft movement, congratulating you on landing solid hits or reporting problems. Instead of a single commander's voice, you hear the voices of the whole crew for different aspects of the fighting. When use Akeno Misaki, the in game voice changes not only for your ship but for all voice overs in a given match. I don’t know if I’ll check out any more of this, but I do hope that the plot twist of the Harekaze having “mutinied” will be a continuing thread, and not neatly resolved in Episode 2.Originally posted by CHAPPIE:EDIT: Also until when will these be there? Is there a time limit for the commanders? Anything you get from this event is forever to stay. I did feel that the change in tone/pace was too abrupt and made the two halves of the episode not fit together very well, though the twist admittedly left me more curious than I usually would be about a “cute girls doing cute things” show. The last few minutes of the episode came completely out of nowhere, with a twist literally thrown at the viewer in the last line. I was prepared to give this show a very low grade and list its only positive as the pretty, realistic animation of the water and the boats. At least Admiral Isoroku promises to be an interesting character I could barely keep my eyes open, and I LOVE boats and sailing! Plus, none of the girls besides Misaki and Mashiro got any development beyond a brief introduction, and I certainly couldn’t keep track of them (though I did like the ship’s cook who kept freaking out about the broken rice cooker). It felt like just another “cute girls doing cute things” show with a slight nautical twist. The first fifteen minutes or so of HaiFuri were extremely boring. A coast guard consisting entirely of women is fine, but one that recruits high school girls who are then put immediately onto massive battleships and required to crew them with minimal adult supervision? Not to mention that, despite working on huge ships, the girls still wear short-skirted school uniforms. HaiFuri has one of those premises that, in my opinion, requires a little too much suspension of disbelief. So many girls who got nothing more to do than say their name They get a call on the radio informing them that, as a result of their attack, their ship is considered to have “mutinied”. In order to protect her crew, Misaki fires a torpedo back, distracting the teacher’s ship long enough for the Harekaze to escape. Because of their lateness, the teacher’s ship fires on the Harekaze. However, because of her laid back attitude, they are late to their first training session, sparking further conflict with Mashiro. Misaki gets to know various members of her crew. The ships immediately set sail for a two week hands on nautical training program. The haughty girl, Mashiro, turns out to be Misaki’s deputy captain aboard the Harekaze. The two friends are assigned to different training ships, but are both given the role of “captain”. On their first day at Yokosuka Marine School, Misaki accidentally knocks a haughty girl into the water. Since childhood, friends Moeka and Misaki have dreamed of joining the Blue Mermaids, an all-female marine defense/patrol force.
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